InteractableRPGObject.Interact
Declaration#
public virtual bool Interact(Interactor source)Parameters#
| Name | Description |
|---|---|
| source | Interactor requesting action |
Description#
Interact with the object
Usage#
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(InteractableRPGObject target, Interactor other) { target.Interact(other); }}