Introduction
This component allows you to easily manage Localization from Unity events and references

Fields#
| Name | Description |
|---|---|
| Download Window | GameObject to activate while downloading |
| Download Progress | Slider used to display download progress |
| On Source Is Local | Event raised when source is local |
| On Source Is DLC | Event raised when source is DLC |
| On Load Is Memory | Event raised when source is loaded into memory |
| On Load Is Real Time | Event raised when source is read in real-time each request |
Methods#
| Name | Description |
|---|---|
| DownloadAssetBundle | Download an localization asset bundle. |
| OpenLink | Open a URL |
| SetLanguage | Set the current language |
| SetLoadFromMemory | Set localization to load from memory |
| SetLoadRealtime | Set localization to load in real-time |
| SetSourceToAssetBundle | Set source to asset bundle |
| SetSourceToResourceFile | Set source to resource file |