Introduction
Provides a JSON compatible reference to a Game Object
Fields#
| Name | Description |
|---|---|
| Source | Source of object information |
| Path | Path to object |
| Bundle Name | Bundle name |
| Asset Name | Asset name |
| Parent | Parent spawned object to creator |
| Offset | Offset to apply to spawned object |
| Rotation | Rotation to apply to object |
| Game Object | Object to spawn |
Methods#
| Name | Description |
|---|---|
| Clone | Creates a clone of this object |
| DataLoad | Load data from a stream |
| DataSave | Save data to a stream |
| DestroySpawn | Destroys spawned instance |
| GetGameObject | Gets GameObject from data, loading if needed |
| LoadGameObject | Loads GameObject from data |
| Matches | Compare object to another copy |
| Spawn | Spawns the GameObject |
| SpawnUntracked | Spawns the GameObject |