Introduction
This component provides a sensor for detecting objects 'visible' to owner

Fields#
| Name | Description |
|---|---|
| Height Offset | Y offset to apply when performing vision detection |
| Detection Radius | Maximum distance at which an object can be detected |
| Detection Angle | Angle range for detection |
| Proximity Radius | Distance at which an object is detected regardless of angle |
| View Layer Mask | Layermask of items that can be seen |
| View Blocker Layer Mask | Layermask of items that can block view of target |
| Sight Delay | Seconds to wait between vision updates |
| Store In Blackboard | Store targets in the Actor's blackboard |
| Blackboard Field | Field to use in Actor's blackboard for storing target |
| On Found Object | Event fired when a new target is found |
| On Lost Object | Event fired when an existing target is lost |
Properties#
| Name | Description |
|---|---|
| actor | Gets the attached Actor |
| targets | Gets a list of currently visible targets |