OpacitySetter.SetOpacity
Declaration#
public void SetOpacity(float value)Parameters#
| Name | Description |
|---|---|
| value | Opactiy to set |
Description#
Set the opacity for all graphics in the 'targets' list
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(OpacitySetter target) { target.SetOpacity(0.5f); }
}