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ContainerInteractable.ContainerClosed

Declaration#

public void ContainerClosed()

Description#

Invoke when done using the container

Usage#

using NullSave.GDTK.Inventory;using System.Collections.Generic;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(CategoryFilter target, List<ItemUI> list)    {        target.SortAndFilter(list);    }
}