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InventoryRPGTrappedAction.OnInteractionCalled

Declaration#

public virtual void OnInteractionCalled()

Description#

This method is called whenever the Interaction UI is displayed

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(InventoryRPGTrappedAction target)    {        target.OnInteractionCalled();    }
}