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Introduction

This plugin allows items to upgrade to a new item based on a stat value

Fields#

NameDescription
Parent StatUse stat from parent
Stat IdId of the stat to use
Match TypeType of matching to use
Match ValueValue to match
Item IdId of item to evolve to on match
On Action State ChangedEvent raised whenever the action state changes

Properties#

NameDescription
isActionGets if the plugin is an action
titleTitle of the plugin
descriptionDescription of the plugin
titlebarTextText to display in the titlebar for the plugin
actionKeysAction keys the plugin responds to
hostInventory hosting the plugin
itemGets the item associated with the plugin
iconIcon associated with the plugin

Methods#

NameDescription
InitializeInitialize the plugin
AfterAddMethod run after item is added to inventory
AllowActionCheck if an action is allowed
BeforeAddMethod run before item is added to inventory
DataSavePrepare data for serialization and saving
HasActionKeyCheck if plugin has action key
IsActionReadyGet if a specific action is ready to perform
OnItemDroppedMethod called when another item is dropped onto this one (return true if event handled)
OnAfterAttackMethod to call whenever the player deals damage to another object
PerformActionPerform the default action
RunCommandRun a command
ShutdownShuts down the object