| Equip Prefab Naming | Format to use when naming auto-generated equip prefabs |
| Equip Prefab Location | Location to use when auto-generating equip prefabs |
| Pickup Prefab Naming | Format to use when naming auto-generated pickup prefabs |
| Collider Type | Type of collider to add to prefab |
| Use 2D | Use 2D version of collider |
| Collider Size | Collider size |
| Collider Radius | Sphere Collider radius |
| Pickup Prefab Location | Location to use when auto-generating pickup prefabs |
| Pickup Prompt | Format to apply to action when generating pickup prefabs |
| Sell Prompt | Prompt to automatically apply when opening a Select Count sell window |
| Store Prompt | Prompt to automatically apply when opening a Select Count transfer window (store) |
| Take Prompt | Prompt to automatically apply when opening a Select Count transfer window (take) |
| Buy Prompt | Prompt to automatically apply when opening a Select Count buy window |
| Drop Prompt | Prompt to automatically apply when opening a Select Count drop window |
| Split Stack Prompt | Prompt to automatically apply when opening a Select Count split stack |
| Weight Image | Image to associate with weight |
| Item Added Format | Message format for when an item is added |
| Item Dropped Format | Message format for when an item is dropped |
| Item Equipped Format | Message format for when an item is equipped |
| Item Unequipped Format | Message format for when an item is unequipped |
| Item Damaged Format | Message format for when an item is damaged |
| Item Repaired Format | Message format for when an item is repaired |
| Item Broken Format | Message format for when an item is broken |
| Item Used Format | Message format for when an item is used |
| Item Attached Format | Message format for when an item is attached |
| Item Unattached Format | Message format for when an item is unattached |
| Item Unattached Destroyed Format | Message format for when an item is unattached and destroyed |
| Item Scrapped Format | Message format for when an item is scrapped |