On this pageGDTKDynamicFloatValue.valuepublic float value { get; set; }CopyDescription#Get/Set the current float valueUsage#Exampleusing NullSave.GDTK.Inventoryusing UnityEngine; public class Example : MonoBehaviour{ public void ExampleMethod(GDTKDynamicFloatValue target) { float result = target.value; } }Copy