On this pageGDTKDynamicIntValue.valuepublic Int32 value { get; set; }CopyDescription#Get/Set the current int valueUsage#Exampleusing NullSave.GDTK.Inventoryusing UnityEngine; public class Example : MonoBehaviour{ public void ExampleMethod(GDTKDynamicIntValue target) { System.Int32 result = target.value; } }Copy