On this pageGDTKItemSetBonus.CloneDeclaration#public GDTKItemSetBonus Clone()CopyDescription#Create a clone of this objectUsage#using NullSave.GDTK.Inventory;using UnityEngine; public class Example : MonoBehaviour{ public void ExampleMethod(GDTKItemSetBonus target) { GDTKItemSetBonus result = target.Clone(); } }Copy