GDTKItemStatSource.advancedStats
public StatSource advancedStats { get; }Description#
Gets the GDTK Stat Source for this object (Requires GDTK: Stats)
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItemStatSource target) { NullSave.GDTK.Stats.StatSource result = target.advancedStats; } }