GDTKItemStatSource.statIds
public IReadOnlyList<string> statIds { get; }Description#
Get a list of stat ids
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKItemStatSource target) { System.Collections.Generic.IReadOnlyList<string> result = target.statIds; } }