On this pageGDTKItemStat.CloneDeclaration#public GDTKItemStat Clone()CopyDescription#Create a clone of this objectUsage#using NullSave.GDTK.Inventory;using UnityEngine; public class Example : MonoBehaviour{ public void ExampleMethod(GDTKItemStat target) { GDTKItemStat result = target.Clone(); } }Copy