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GDTKRecipe.Initialize

Declaration#

public void Initialize(GDTKItemStatSource statsProvider)

Parameters#

NameDescription
statsProviderSource of stats for initialization

Description#

Initialize the object

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(GDTKRecipe target, GDTKItemStatSource other)    {        target.Initialize(other);    }
}