GDTKRecipe.plugins
public IReadOnlyList<RecipePlugin> plugins { get; }Description#
Get a list of plugins for this object
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKRecipe target) { System.Collections.Generic.IReadOnlyList<RecipePlugin> result = target.plugins; } }