Skip to main content

ItemContainer.ItemTotalCount

Declaration#

public virtual Int32 ItemTotalCount(string itemId)

Parameters#

NameDescription
itemIdId of the item

Description#

Get the total count of an item across all stacks, conditions, etc

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(ItemContainer target, string other)    {        int result = target.ItemTotalCount(other);    }}

Declaration#

public virtual Int32 ItemTotalCount(string itemId, float minCondition, Int32 minRarity)

Parameters#

NameDescription
itemIdId of the item
minConditionMinimum condition of the item
minRarityMinimum rarity of the item

Description#

Get the total count of an item across all stacks

Usage#

using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(ItemContainer target)    {        int result = target.ItemTotalCount(InventoryDatabase.instance.items[0].info.id, 0, 0);    }
}