Skip to main content

ItemContainer.ignoreLimits

public bool ignoreLimits { get; }

Description#

Gets if limits such as category and weight should be ignored

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(ItemContainer target)    {        bool result = target.ignoreLimits;    }   }