InventoryStatUI.Load
Declaration#
public void Load(Inventory inventory, string statId)Parameters#
| Name | Description |
|---|---|
| inventory | Item owner |
| statId | Stat Id to display |
Description#
Load data
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(InventoryStatUI target, Inventory other, string id) { target.Load(other, id); }
}