ItemStatUI.Load
Declaration#
public void Load(GDTKItem item, GDTKStatProxy stat)Parameters#
| Name | Description |
|---|---|
| item | Item owner |
| stat | Stat to display |
Description#
Load data
Usage#
Example
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(ItemStatUI target, GDTKItem other, string id) { target.Load(other, other.GetStat(id, other.container.host)); }
}