CraftingQueueListUI.Clear
Declaration#
public void Clear(bool unsubscribe)Parameters#
| Name | Description |
|---|---|
| unsubscribe | Unsubscribe from loaded item events |
Description#
Clear all items
Usage#
using NullSave.GDTK.Inventory;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(CraftingQueueListUI target) { target.Clear(true); }
}