RecipeCategoryListUI.selectedCategory
public GDTKRecipeCategory selectedCategory { get; set; }Description#
Get/Set the selected Recipe Category
Usage#
Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(RecipeCategoryListUI target) { GDTKRecipeCategory result = target.selectedCategory; } }