GDTKConditionalBool.Matches
Declaration#
public bool Matches(GDTKConditionalBool source)Parameters#
| Name | Description |
|---|---|
| source | Object to check against |
Description#
Check if this objects data matches that of another object
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(GDTKConditionalBool target, GDTKConditionalBool other) { bool result = target.Matches(other); }
}