On this pageGDTKStatMapperTarget.isBoolpublic bool isBool { get; }CopyDescription#Get if the value is a booleanUsage#Exampleusing NullSave.GDTK.Stats;using UnityEngine; public class Example : MonoBehaviour{ public void ExampleMethod(GDTKStatMapperTarget target) { bool result = target.isBool; } }Copy