GDTKStatValue.CopyFrom
Declaration#
public void CopyFrom(GDTKStatValue source)Parameters#
| Name | Description |
|---|---|
| source | Data source |
Description#
Copy data from another object to this one
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStatValue target, GDTKStatValue other) { target.CopyFrom(other); }
}