GDTKStatValue.FromExpression
Declaration#
public static GDTKStatValue FromExpression(string expression)Parameters#
| Name | Description |
|---|---|
| expression | Expression to use |
Description#
Create object from string expression
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod() { GDTKStatValue result = GDTKStatValue.FromExpression("health + 7"); }
}