GDTKStatValue.conditions
public IReadOnlyList<GDTKConditionalValue> conditions { get; }Description#
Gets a list of all conditional values
Usage#
Example
using NullSave.GDTK.Stats;using System.Collections.Generic;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStatValue target) { IReadOnlyList<GDTKConditionalValue> result = target.conditions; }
}