GDTKStat.activeModifiers
public List<GDTKStatModifier> activeModifiers { get; }Description#
Return a list of Stat Modifiers active on this object
Usage#
Example
using NullSave.GDTK.Stats;using System.Collections.Generic;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStat target) { List<GDTKStatModifier> result = target.activeModifiers; }
}