GDTKStatusCondition.Initialize
Declaration#
public void Initialize(BasicStats target)Parameters#
| Name | Description |
|---|---|
| target | Owner of this object |
Description#
Initialize this object
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKStatusCondition target, BasicStats other) { target.Initialize(other); }
}