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GDTKTrait.Initialize

Declaration#

public void Initialize(IUniquelyIdentifiable source, PlayerCharacterStats statSource)

Parameters#

NameDescription
sourceSource of this object
statSourceStat Source for this object

Description#

Initialize this object

Usage#

Example
using NullSave.GDTK;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(GDTKTrait target, IUniquelyIdentifiable source, PlayerCharacterStats stats)    {        target.Initialize(source, stats);    }

}