GDTKTrait.Initialize
Declaration#
public void Initialize(IUniquelyIdentifiable source, PlayerCharacterStats statSource)Parameters#
| Name | Description |
|---|---|
| source | Source of this object |
| statSource | Stat Source for this object |
Description#
Initialize this object
Usage#
Example
using NullSave.GDTK;using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(GDTKTrait target, IUniquelyIdentifiable source, PlayerCharacterStats stats) { target.Initialize(source, stats); }
}