IStatClient.SetStatIdAndSource
Declaration#
public abstract virtual void SetStatIdAndSource(BasicStats source, string id)Parameters#
| Name | Description |
|---|---|
| source | Stat Source |
| id | Stat Id |
Description#
Set Stat Id and Stat Source in a single call
Usage#
Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(IStatClient target, string statId, PlayerCharacterStats source) { target.SetStatIdAndSource(source, statId); }
}