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IStatClient.SetStatIdAndSource

Declaration#

public abstract virtual void SetStatIdAndSource(BasicStats source, string id)

Parameters#

NameDescription
sourceStat Source
idStat Id

Description#

Set Stat Id and Stat Source in a single call

Usage#

Example
using NullSave.GDTK.Stats;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(IStatClient target, string statId, PlayerCharacterStats source)    {        target.SetStatIdAndSource(source, statId);    }

}