FadeColorSytleOption.Apply
Declaration#
public virtual void Apply(GameObject target, bool isOnEnable)Parameters#
| Name | Description |
|---|---|
| target | Object to apply styling to |
| isOnEnable | Is this application being performed during OnEnable |
Description#
Apply style to element
Usage#
Example
using NullSave.GDTK.UIPro;using UnityEngine;
public class Example : MonoBehaviour{ public void ExampleMethod(FadeColorSytleOption target) { target.Apply(gameObject, false); }}