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Part 3: Character Preview

If you selected "Character Preview" in any of the options while building your Theme you'll need to setup a new Camera to render the preview. Select your character in the Hierarchy, right-click and select "Camera". Be sure to remove the Audio Listener component from your new Camera to avoid issues with Unity!

"Figure 1"

Locate the "Player Camera Render Texture" in your new theme.

"Figure 2"

Be sure to set the size and other options how you would like them for your preview.

"Figure 3"

Assign the texure to you new Camera's "Target Texture". Now simply point the Camera towards the player and it is ready to be consumed by Inventory Cog.