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SequenceManager.AddSequence

Declaration#

public void AddSequence(ActionSequenceList sequence)

Parameters#

NameDescription
sequenceSequence to add to the list

Description#

Add a new sequence to the list

Usage#

Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(SequenceManager target, ActionSequence source)    {        ActionSequenceList sequenceList = new ActionSequenceList();        foreach(ActionSequenceWrapper sequence in source.plugins)        {            sequenceList.actions.Add(sequence);        }        target.AddSequence(sequenceList);    }
}