Introduction
The Circular Placement Spawner component spawns items using a Circular Placement component.

Fields#
| Name | Description |
|---|---|
| Animate Spawn | Determines if the spawn animates to its destination |
| Duration | Seconds it takes to move to destination |
| Y Curve | Curve to apply to spawns Y axis durtion animation |
| Use Prefab Offset | If true the prefabs position is taken into account, otherwise it is not |
| Entries | List of weighted entries |
| Respond To Broadcasts | Respond to messages from the Broadcaster |
| Spawn Message | What message value will cause us to destroy this object? |
| Use Public Channel | Should we listen to public broadcasts for the message? |
| Channel Name | What channel name will we listen for the message on? |
Methods#
| Name | Description |
|---|---|
| SpawnItems | Generate spawn based on weighted lists |