IOExtensions.WriteVector3
Declaration#
public static void WriteVector3(Stream fs, Vector3 value)Parameters#
| Name | Description |
|---|---|
| fs | Stream to use |
| value | Value to write |
Description#
Write a vector3 to a stream
Usage#
Example
using NullSave.GDTK;using System.IO;using UnityEngine;
public class ExampleObject : MonoBehaviour{
private void Start() { MemoryStream ms = new MemoryStream(); ms.WriteVector3(new Vector3(-42, -1, 42));
ms.Seek(0, SeekOrigin.Begin); Debug.Log("Result: " + ms.ReadVector3()); }
}