Interactor2D.RefreshActor
Declaration#
public void RefreshActor()Description#
Attempt to find actor for component
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void ExampleMethod(Interactor2D target) { // Get the Actor associated with the Interactor target.RefreshActor(); }
}