Introduction
The Interactable Object is a base class for creating RPG Object Actions.
#
FieldsName | Description |
---|---|
On Lock State Changed | Event raised when interaction should be locked |
#
PropertiesName | Description |
---|---|
callback | Callback to invoke when using this action |
lockInteractions | Get/Set interaction lock state |
parameter | Parameter (usually string display text) to use with this action |
parent | Gets the parent Interactable RPG Object |
preventActions | List of other action to prevent |
#
MethodsName | Description |
---|---|
OnInteractionCalled | This method is called whenever the Interaction UI is displayed |
OnInteractorChanged | This method is called whenever the Current Interactor changes |