MultiActionInteractorUI.Initialize
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Declarationpublic virtual void Initialize(Object[] args, Action[] callbacks)
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ParametersName | Description |
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args | Parameters to pass |
callbacks | Callbacks to pass |
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DescriptionInitialize the object
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Usageusing NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(MultiActionInteractorUI target) { target.Initialize(null, null); }}