Localize.GetString
Declaration#
public static string GetString(string key)Parameters#
| Name | Description |
|---|---|
| key | Key of the value to return |
Description#
Returns localized string from a specific entry key
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod() { Localize.GetString("world"); }
}