AnimatorModifier.ApplyMod
Declaration#
public void ApplyMod(Animator animator)Parameters#
| Name | Description |
|---|---|
| animator | Animator to update |
Description#
Set the value to the animator
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Animator anim, AnimatorModifier mod) { mod.ApplyMod(anim); }
}