AnimatorModifier.CheckMod
Declaration#
public bool CheckMod(Animator animator)Parameters#
| Name | Description |
|---|---|
| animator | Animator to check |
Description#
Check of the Animator's value already equals the desired value
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(Animator anim, AnimatorModifier mod) { bool result = mod.CheckMod(anim); }
}