Introduction
This component allows the attached GameObject to be targeted by an Object Pull Source.

Fields#
| Name | Description |
|---|---|
| Additional Delay | Additional seconds to delay before pull starts |
| Additional Duration | Additional seconds to add to pull duration |
Properties#
| Name | Description |
|---|---|
| ElapsedDelay | Seconds of delay already elapsed. |
| ElapsedPull | Seconds spent pulling object. |
| StartPosition | Position of object before pull started. |