ActorUI.SetActorPortrait
Declaration#
public void SetActorPortrait(Sprite image)Parameters#
| Name | Description |
|---|---|
| image | Value to set |
Description#
Set the actor's portrait image
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{ public void ExampleMethod(ActorUI target, Sprite other) { target.SetActorPortrait(other); }}