FlexList.AddOption
Declaration#
public void AddOption(FlexListOption option)Parameters#
| Name | Description |
|---|---|
| option | Value of the option |
Description#
Add an option to the list
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(FlexList target, Sprite image) { target.AddOption(new FlexListOption { image = image, text = "Hello world!" }); }
}