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FlexList.AddOption

Declaration#

public void AddOption(FlexListOption option)

Parameters#

NameDescription
optionValue of the option

Description#

Add an option to the list

Usage#

Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(FlexList target, Sprite image)    {        target.AddOption(new FlexListOption { image = image, text = "Hello world!" });    }
}