UILabel_TMP.textMeshPro
public TextMeshProUGUI textMeshPro { get; }Description#
Component used to display text.
Usage#
Example
using NullSave.GDTK;using UnityEngine;
public class Example : MonoBehaviour{
public void ExampleMethod(UILabel_TMP target) { TMPro.TextMeshProUGUI result = target.textMeshPro; }
}