Weapon Attack
The component provides the ability to perform an attack with an equipped item. It responses to selected inputs, applies Animator Modifiers, and Collider states
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FieldsName | Description |
---|---|
Auto Unholster | Automatically unholster weapon if holstered |
Duration | Time in seconds attack lasts |
Target Equip Slots | Set attack to work only with specific Equip Slots |
Equip Slot Ids | List of Equip Slot Ids to allow this attack on |
Toggle Colliders | List of colliders to toggle during attacks |
Trigger Type | Input(s) used to trigger attack |
Button Trigger | Button used to trigger attack |
Key Trigger | Key used to trigger attack |
Mouse Trigger | Mouse button used to trigger attack |
Animator Mods | List of animation modifiers to apply on attack |
On Attack Start | Event raised when attack starts |
On Attack Stop | Event raised when attack completes |