InventoryPickup.Interact
Declaration#
public virtual bool Interact(Interactor source)Parameters#
| Name | Description |
|---|---|
| source | Interactor requesting action |
Description#
Interact with the object
Usage#
using NullSave.GDTK;using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
public void Example(InventoryPickup target, Interactor other) { target.Interact(other); }
}