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InventoryPickup.Interact

Declaration#

public virtual bool Interact(Interactor source)

Parameters#

NameDescription
sourceInteractor requesting action

Description#

Interact with the object

Usage#

using NullSave.GDTK;using NullSave.GDTK.Inventory;using UnityEngine;
public class CodeSample : MonoBehaviour{
    public void Example(InventoryPickup target, Interactor other)    {        target.Interact(other);    }
}